Based in Skövde,
Press / Business Contact:
Strobophagia is a first-person, competitive horror game set during an occult mediterranean forest rave. You play as one of two monsters, inspired by antique and modern folklore, hiding in plain sight among a sea of intoxicated ravers. Your goal is simple: find and kill the other player, before they find and kill you.
While the goal of the two monsters is the same, their methods of achieving it are vastly different. One of you will skulk in the shadows, blending in with the raving crowd to avoid the gaze of the other player, who’s task it is to identify which of the dancers is a murderous monster before it’s too late.
Project Raveyard is a team of game development students, from The University of Skövde, each studying different specialisations of the field - such as art, animation, audio, programming, design and narrative. The team came together during a 10 week digital game development course to create Strobophagia, and have since continued working on the game in their spare time, with hopes of turning their creative energy into a new indie games company.
- Unique asymmetric multiplayer horror gameplay.
- An oppressive yet danceable dark-electro soundtrack.
- A crowd of ravers with beautifully chaotic motion-captured dances.
- Potential for high-level mind games.
download files as .zip (63 KB)
Logo & Icon
download files as .zip (7 KB)
Awards & Recognition
SGA Finalist - Best Execution in Audio.
Project Management, Design
Art, UI Design
Rickard von Friesendorff
Sound Design, Mixing
Sound Design, Business Development