Strobophagia

Factsheet Description Videos Images Logo & Icon Awards & Recognition Team Contact

Factsheet

Developer:

Green Tile Digital
Based in Skövde,
Sweden

Release Date:

TBA

Platforms:

PC

Website:

strobophagia.xyz

Press / Business Contact:

strobophagia@gmail.com

Social:

twitter.com/strobophagia
facebook.com/strobophagia
Strobophagia Discord server

Description

“Following a promise of the ultimate expression of freedom, you find yourself at the Headless Festival. However, that freedom comes at a cost as the organisers announce that the price of admission is the lives of all attendees. Find a way to escape, even as the forest itself appears to work against you. Try to maintain a grip on reality while logic takes a backseat. And whatever you do, stay away from the sinister presence in the darkness. Can you make your way out without losing yourself?”

Strobophagia is a survival horror game with a unique psychedelic forest rave atmosphere and networked multiplayer capabilities. In the currently released alpha version, players can explore an early slice of the Headless Rave festival — where they can either attempt to escape or solve the mysterious rave’s “rites” in order to experience two distinct teaser endings. The game uses a unique smartphone-mechanic, which allows players to follow the wi-fi signals of various pirate boxes, scattered around the forest rave, in order to find their way around the festival grounds. This also allows the player to communicate with the other attendees connected to the individual networks.

Furthermore, Strobophagia also includes a competitive 1v1 multiplayer mode where you play as one of two monsters, hiding in plain sight among a sea of intoxicated ravers. Your goal in this mode is simple: find and kill the other player, before they find and kill you.

The full game is planned for release in 2020, and will expand on the features found in the playable alpha.

History

Strobophagia began as a student project at the University of Skövde, 2018. During this time, over the span of 10 weeks, the game’s competitive multiplayer prototype was developed. The project’s successful teamwork and emerging friendships gave rise to what would eventually become the indie game startup Green Tile Digital.

While simultaneously finishing their bachelor’s theses, the team developed the single player version of Strobophagia at the game incubator in Science Park Skövde. This is where the team is currently situated, developing the full game while working part time to make ends meet.

Features

  • Exploration-based survival horror through a psychedelic rave lens
  • Macabre puzzles following twisted logic
  • An oppressive yet danceable dark-electro soundtrack
  • In-game smartphone mechanic that helps you locate points of interest and consult the numerous attendees for help
  • Online 1v1 asymmetric multiplayer mode

Videos

Strobophagia Rave Horror alpha trailer. Link.

Strobophagia alpha story teaser. Link.

[Alpha Beta Gamer] Strobophagia: Rave Horror - Dance, Drink & Die in this Psychedelic Rave Horror Game! Link.

Images

download files as .zip (63 KB)

Logo

download files as .zip (7 KB)

Awards & Recognition

  • SGA Finalist - Best Execution in Audio.

    - Swedish Game Awards 2018

  • TBA

    - 2019

The Green Tile Team

Ben Clarke
Project Management, Narrative Design, Animation

Kristian Jonsson
Design, Programming

Vanja Waller
Design, Art

Tom Yngvesson
Writing, Art, 3D

Maria Levander
Art, UI Design

Johanna Rasmussen
Art, Animation

Rickard von Friesendorff
Sound Design, Music

Ludvig Arnås
Programming

Fredrik Kaiser
Programming

Robin Zeijlon
Programming